Warcraft
Warcraft
PG-13 | 10 June 2016 (USA)
Warcraft Trailers

The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people, and their home.

Reviews
merlinsk

Firstly, I've not played Warcraft so unlike most reviewers here giving glowing reviews, I am unbiased.The first problem I have is that for the first half hour I had no idea what the bloody hell was going on! There was a small voice over explaining that a war had been going on for a long time but that was it, if like me you are unfamiliar with the world you'll be none the wiser. Having said that after the initial confusion I did get the gist enough to enjoy the story as the film progressed.Secondly, there is very little character development and I found it very hard to sympathise with the human characters, I didn't really care if they lived or died. Conversely the Orc's development worked well and because of this I found myself siding with the characters that were technically the bad guys.Now, the biggy... there is so much CGI. Admittedly on the most part at least, it is unquestionably well done but I would say that for three quarters of the movie the only real things on screen are the human actors. It makes me question if this is a live action movie or an animated movie with human characters inserted. What's more it's unnecessary - LOTR managed a 12 hour trilogy with convincing Orcs in prosthetics. The Orcs size here could have been augmented with CGI of course, and the fantasy landscapes needn't have been full CGI either. The film suffers because of a 'CGI it because we can mentality. Thing is though, the non-CGI sets looked like they were lifted from an Erroll Flynn Robin Hood movie of the 1940s with obvious Styrofoam castle walls that screamed cheap. Not enough money left after paying the techies for their pixel magic maybe?Then we come to the actors. Don't get me wrong the acting is fine though they do suffer from a script full of quasi-medieval English (I half expected a "forsooth" or a "wherefore art"), but the casting people just seem to have raided every popular TV series going without casting a single A list star save for a pointless cameo from Glenn Close. Maybe after investing in the sets they should've diverted some CGI budget into casting?So, yes, I have a few problems with the film but it has to be said I enjoyed it. Once I figured out what was going on I got into it. The story is pretty good and benefits from not being a typical 'humans good, other species bad' fantasy film with half the focus (and better development) given to 'the bad guys'. Travis Fimmel does seem to be playing Ragnar Lothbrök without the accent but it's not a huge issue. I don't think it counts as a spoiler to say that they're clearly setting up a sequel at the end, and I will give it a watch. An average fantasy movie that does have many faults but there is hope that this could develop into an enjoyable franchise.

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gyroballtrunks

This is amazingly played in every way. The cast is fantastic, everything follows the original story and the most amazing think is the special effects of spell castings for Mages. It has really required a lot of work and effort, and i really hope they keep this going. Warcraft has an amazing history for who has read the books and watching this film i think they will have a lot of success if they keep this going. I don't wanna give anything away, i highly recommend this movie to everyone even those who haven't played the game or read the books.

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Deoglood

Warcraft is one of those movies that is an example of how adaptations should be done. Please note: I have not ever played the game! To start, I have to wonder again and again at the 'movie critics' who've rated this and other movies so poorly. The plot was well-developed, the acting was exactly how you'd want from the genre, and the cinematography was very well done! I can go on and on about the tremendous job on the cgi, which surpasses so many other movies that have gotten far better critic review.I suspect Warcraft didn't do so well due to poor marketing or representation in the US, because while it is a gamer's fanbase, the movie stands well on its own. I truly wish to see the sequels. Warcraft is exactly the gritty, passionate kind of movie I wanted to see!

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Fallen Eye

This is a terrible movie, that's also incredibly messy and made little sense while choking on its own umbilical cord. Warcraft is all over the place. It has no focus, and its story suffers greatly from a sequence of events that come together about as well as dipping sushi in ketchup.Maybe fans of the Warcraft game understood what the hell was going on in this film, but the rest of us were wondering "WTF" during "WTB" (Warcraft: The Beginning). The character developments were also ridiculously flat. The relationships had absolutely no life; Anduin and his son. Anduin and Garona. The king ad his queen. Anduin and his sister. Anduin and the king. This list of these half to barely developed run-of-the-mill characters and more so, relationships, could really span almost, if not the entire cast.The CGI started off okay to good, then of course as the movie progressed, the intensity and necessity of the visual effects grew, and unfortunately, grew beyond the films budget and/or the director's ability to create the world he needed to. Warcraft was CGI heavy, extremely so, and that made it run the risk of starting to feel cartoonish, unrealistic, and even worse, fake. The Green Screens are so obvious, especially at the end when the Guardian to be guy was handing a sword to Anduin, amongst many other parts in this film.The fight sequences were meh. The acting was meh. The composition was meh. The directing and cinematography, meh. Visual effects, meh. The editing... Meh. 4.4/10.

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