Scooby-Doo! and the Cyber Chase
Scooby-Doo! and the Cyber Chase
PG | 09 October 2001 (USA)
Scooby-Doo! and the Cyber Chase Trailers

When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.

Reviews
TheLittleSongbird

If I had to sum up Cyber Chase in one word, it would have to be decent, though I do think it is one of the weaker Scooby Doo movies, if far from the worst. The plot is a nice idea, but the middle half came across as rather rudimentary, and there were times when it didn't really go anywhere. The writing wasn't bad at all, Shaggy and Scooby are still their zany selves, but the other characters that aren't quite as well written. I wasn't hugely keen on the song playing while the gang were completing the other levels, and the film does to my liking start off slow. However, there are a lot of positives, such as the very nice animation, which was very colourful and fluid. And the voice acting was top notch, plus the Phantom Virus is a good villain. The highlight of the film is the climax, I loved the idea of the gang meeting their cyber selves, and bringing back past villains such as the Creeper. All in all, a little feeble in plot construction, but a mildly enjoyable Scooby feature. 6.5/10 Bethany Cox

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jason06-1

Scooby Doo and the Cyber Chase lacks the punch of "Zombie Island" and Witch's Ghost", but provides enough entertainment for repeated viewingsPlot: The film starts out at a computer lab where a Phantom Virus (Gary Sturgis) is beamed into this world from the computer world and attacks Professor Koffman (Tom Kane) and his students Eric (Bob Bergen) and Bill (Mikey Kelley). The next day Fred (Frank Welker), Daphne (Grey DeLisle), Velma (B.J. Ward), Shaggy (Scott Innes), and Scooby-Doo (Scott Innes) are heading over to meet Eric. There they meet Officer Wembley (Joe Alasky) who regards suspicion against the gang. The gang meets Eric and learns of the problem with the Phantom Virus. They learn the Phantom came from the video game that Eric was designing about the gang and that if they could bring the phantom into the lab they could zap him back into the computer world, but their plan backfires and instead the gang is zapped into cyberspace and must compete in Eric's computer game and win all ten levels to get out. The Good News: The Phantom Virus is one of the more imposing villains of the Scooby-Doo movies. He's a pretty menacing threat and make the danger that much more higher. He cracks a few occasional jokes, but even in those moments he never comes of as corny or cheesy and remains a threat to the gang. The plot is really modern day with the video game design and the technology is really today. The levels in the video game are designed fantastically and the animation is vivid and bright. The levels get harder and harder and some are pretty unpredictable and they are just a joy to watch them as they unfold in front of your eyes. In the last level there is a pretty good jump which got me the first time I watched it. The gang approaches a woman who's face is hidden in shadows and it turns out to be the Pantom Virus. Meeting up their Cyber doubles was neat, cool, and imaginative all rolled into one. It allows a look back in time and we see how much the gang has changed over the years. As with almost all Scooby-Doo movies what stands out from the entire movie is the ending and this one is no exception. The grand finale at the amusement park is fantastic, but I don't want to give anything away. The voice cast is good, with the standout being Gary Sturgis as his interpretation as the Phantom Virus. The relationship between Fred and Daphne is expanded on a little with this film having their first kiss. Granted it is on the cheek, but you can slowly see it building up. The film moves along at a constant speed and has the best example of a successful beginning: Introduce character, set up problem, and go from there.The Bad News: This translates back to the original episodes where the villain is clueless. At one point in the film Shaggy and Scooby are being chased by the Phantom and they run into an office and the Phantom follows them only to be fooled by Shaggy and Scooby when they dress up as doctors and "operate" on him. It takes the Phantom far to long to realize what is going on and since he is one of the creepier villains this is a shame. The characters preform some of the dumbest acts ever. Listen to this, Shaggy and Cyber Shaggy have just escaped the Tar Monster and they stop and eat! The clues are also hard to spot, they're right in front of you, but a little more time on the culprit would have made the clues easier to spot out. Conclusion: Scooby fans will find a lot to like here and non Scooby fans will also find some things to like, but other may want to exercise caution. RecommendRated: Not Rated

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bob the moo

Freddy, Daphne et al go to visit a friend in the computer lab of a well-known University. The day before they arrive though, a virus from a computer game comes to life and terrorises the staff. Investigating this appearance the gang find themselves sucked into the game and realise that they will have to play their way out if they are to survive. Along the way can they stop the virus and uncover who was behind it in the first place? With a plot that is pretty much lifted from Tron and a script that never has anything of interest for adults this film will be a hard sell to viewers who are not Scooby fans. The plot is a simple device for allowing the gang to be chased across all manner of places without the need for a mystery or story to develop. They have the usual unmasking at the end but it all seems like an afterthought rather than the conclusion of the build-up. The chases and monsters will amuse kids but their aren't many laughs for adults who will find the script lacking in all but the slightest touch of irony or knowing wit – and even that is pretty poor. However as a kids film it just about does enough even if there have been better Scooby films.The voice talent are all pretty good – I say "all" but really the lion's share of the work is dropped on Innes. He plays his many characters well and I like his voices. Alaskey is obvious; Ward is OK; Welker is convincing but I must admit that I found DeLisle to be quite bland and not suit the rest of the gang. Overall though it was OK; rather uninspired and full of pointless chases rather than a good mystery story but it'll work for children that like Scooby Doo even if the rest of the audience might start finding other things to do with their time.

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kenny_c_hueholt

I ordered this movie over the Internet and recieved it in the mail yesterday. I must say I could write a book on everything I liked about this movie. First of all the new voice of Daphne was Grey Delise, she was really great. I also liked the behind the scenes that they showed afterwards. It was nice to see what the voice actors looked like and sounded like in real life. Grey Delise is very attractive. Actually, she kind of looked like Daphne, except for the fact that her hair is dark, while Daphne's is red. It was interesting to see how much work went into making this filem. Of course, we all remember the B52's from "The Flinstones" movie. They show up here to sing the "Scooby-Doo, Where Are You?" theme. That was a great rendition. As for the plot of the movie itself, I really enjoyed it. Especially when they got to the last level of the games and met the cyber versions of themselves and also met all those villians. I'm really looking forward for the live-action "Scooby-Doo" movie to come out next year.

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