Dungeons & Dragons: Wrath of the Dragon God
Dungeons & Dragons: Wrath of the Dragon God
NR | 01 September 2005 (USA)
Dungeons & Dragons: Wrath of the Dragon God Trailers

Due to a curse from his former master Profion, Damodar survived his death by Ridley Freeborn as an undead entity in pursuit of an evil artifact for some hundred years, so that he might be capable of unleashing unstoppable destruction on Izmir and the descendants of those who caused his demise.

Reviews
Rogue12

In spite of the centaur-drawn-chariot wreck that the first film was (and how I wish I could wipe it from my memory,) I watched this film anyway and was truly pleasantly surprised. Being someone who had played the pen and paper version of the game for decades now I could actually SEE where they had taken ideas from. The characters fit their archetypes and the game mechanics were visible in things Mage's spells having to be memorised for the day, and actually using the White Dragon and then having it use it's Cold Breath weapon rather than pandering to the studios and money people by making it breath fire as I am sure would have happened were it a bigger budget film was refreshing to see. They were FAR more respectful of the source material than the first movie (although that was not exactly difficult), the writing was actually competent, the actors took that and played the roles well, the lack of a fantastic budget was obvious but the few real failings of the film can on the whole be forgiven and put down to the lack of finance as the cast and crew obviously tried hard and did the best with what they had. In my opinion the film played out like an adventure would on the table with most of the encounters falling into set pieces that I could easily have seen played out around a table with friends. Nearer the end the film gets a little more 'FILM-formulaic' rather than true to the game but as it IS a film I can let them off with this little bit too. All in all not a bad production, the effort and attention to detail was obvious and well received by me (Especially after it's predecessor). If you want to watch a D&D film make it this one .. for you own sake !!

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Jackson Booth-Millard

The first film was based on the popular role-playing game, as is this sequel, the original was a huge box office flop, and I only found out about this follow up being shown on television, it was straight to DVD. Basically evil sorcerer Damodar (Bruce Payne) has returned, one years since the previous events, and he seeks revenge on the kingdom of Izmir and the descendants of those who defeated him. He finds what restores his curse, the ancient artifact, an Orb, linked to the power of Faluzure, and with this he also plans to awaken the dragon to destroy the kingdom. Fighter and former captain of the king's guard Lord Berek (Mark Dymond) and his gifted wife Melora (Clemency Burton-Hill) are investigating toxic gases in caves, where they find the slumbering dragon, and they also find out about the missing Orb. Melora is cursed by Damador in an encounter, and she hides this from Berek, while they gather together a group of warriors, female barbarian Lux (Ellie Chidzey), male Cleric Dorian (Steven Elder) of Obad-Hai, female elven wizard Ormaline (Lucy Gaskell) and master thief Nim (Tim Stern). They set out to find the enemy's lair, while Oberon (Roy Marsden) head of the Mages' Council and his colleagues try to decipher the tomes of Turanian magic, a way to defeat the dragon. The heroes travel through haunted forest, get the attention of Klaxx the Maligned (Aurimas Meliesius), solve some riddle and get through some obstacles, and Dorian is killed. Berek manages to take the Orb while injured Ormaline and Nim are teleported to the clerics, while a transformed Klaxx kills the Oberon and takes his shape, and when Melora returns his true identity is unmasked, before he steals the Orb and kills the King. The dragon has been awakened and destroying the Orb regains all its power, and while Berek rides to save the day, near death Melora deciphers the magic needed to attack the creature and restore her own health. Berek and Lux are ready to face Damador, who no longer has Klaxx at his side, and the heroes manage to defeat and imprison him in the dark dungeon beneath Izmir, all the courageous good guys get their rewards, while the villain smiles that he may be able to return again. I will be honest and say, I don't care about any story at all, as you can tell this is straight to DVD by the terrible quality of acting, the useless attempts of action sequences, and the most often times stupid special effects, it is definitely worse than the original, a rubbish fantasy adventure sequel. Poor!

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Quebec_Dragon

Simply horrible. Very low-budget pseudo-sequel to the previous film with none of the same actors except one. It almost makes the first one look like a masterpiece. From the few extras, it seems that the creators actually wanted to do well and take this seriously but it certainly doesn't show in the final product except for a lack of b-movie fun that might have actually made this palatable. The fight choreography was lame, the dialogs were cliché, the special effects were pathetic (except perhaps for the first dragon but even there...), the actors were either mediocre or stunningly uncharismatic and the story... well I don't remember what the story was nor did I care much about what was happening. Actually, I saw this not so long ago and I remember very little of it. I'm giving an extra half star for the effort and genuinely noble intentions of the filmmakers who did try to make it closer to the rpg and because I've seen worse. Dungeons & Dragons deserves a much better movie. Why not one based on some of the Forgotten Realms or Dragonlance novels? Rating: 3 out of 10

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RogerBorg

This is a straight presentation of an unreconstructed Dungeons and Dragons adventure, the way your grand-pappy used to play it - or at least the way I used to play it. And I mean when it was called Dungeons and Dragons the first time round, before all that "Advanced" frippery. No feats for us, you young whippersnappers, and no proficiencies neither: we just stood toe to toe with Evil and rolled until one lot of miniatures were all lying down.Yes, this films is flawed in many ways: it's competent but trite, with stilted dialogue, ropey FX, erratic pacing and shallow characterisation to name but four, but it has the overriding merit of very clearly being written by people who know and dearly love D&D, and they put all that right up there on the screen. That excuses so many sins.A film is more than just the sum of its parts. There is much to criticise about D&D:WotDG, but it's churlish to do so, since it achieves its primary goal with aplomb. It's a Dungeons and Dragons film that you could sit down and enjoy watching with other Dungeons and Dragons players, and that's a novel experience.

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